Various Model MishapsOnce again, I am going to be showing off some different bugs that can arise from the models within video games. And, once again, there are…Apr 8, 2023Apr 8, 2023
Collection Of Glitches, Part 2This is the second part in my collection of glitches that don’t particularly fit any criteria. This will just be a list of some more random…Mar 18, 2023Mar 18, 2023
SkyboxesAnother aspect of video games that most video games can’t do without is something called a skybox. A skybox is a texture that wraps around…Mar 11, 2023Mar 11, 2023
Cardboard CutoutsWhen it comes to making sure a video game is playable, even for low end devices/consoles, one aspect that a developer can use is a…Mar 3, 2023Mar 3, 2023
Collection Of Glitches, Part 1In this post, I won’t be focusing on any one glitch or group of glitches. Rather, I will be showcasing a collection of random glitches I…Feb 25, 2023Feb 25, 2023
Time To ClipAfter models and textures, the next concept within video games that can be arguably more important is “collision.” Collision is how…Feb 18, 2023Feb 18, 2023
Low Poly ProblemsToday’s blog isn’t about any glitches or bugs. As such, it is going to be one of the shorter blogs as well. It is going to be about…Feb 4, 2023Feb 4, 2023
Issues With ModelsJust as textures are a highly important part of most video games, models are an aspect that few video games can go without. A “model” in…Jan 28, 2023Jan 28, 2023
A Problem With TexturesWhen working on most types of games, textures are one of the few things that will make or break the game. Though some people don’t mind how…Jan 21, 2023Jan 21, 2023
Introduction To Me and My GlitchesVideo games are, unquestionably, one of the biggest aspects of modern society. Whether you play them, make them, or have only seen them…Jan 14, 2023Jan 14, 2023